Thursday, October 29, 2009

Bad Company: Review

Bad Company for Xbox 360 is a standard shooter, with a destructive twist. The controls and mechanics are similar to most other shooting games, and the enemy AI is moderately challenging. A 3D map in the pause menu is helpful to get perspective on the land and stay immersed in the battlefield. Along with the variey of weapons you will collect along the way, the player can cut through doors and barbed wire with a knife.

This game's main feature: environmental destruction. The ground, trees, buildings are realistically affected by varying intensities of explosion.

The one noticeable weakness is the game's health management system. The player always has an Adrenaline Injector, an auto-refilling item that heals your character. This means the you have infinite health when out of combat

The witty and cheesy banter among the soldiers of Bad Company feels more like a ragtag adventure, rather than a serious war setting. It is a niche in the shooter market, in both its options for destructibility as well as light humor. If I had to fight in a war, I can only hope I'd end up in B Company.

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